Tutorial 1

This is a tutorial describing how to set up a custom isometric camera in Google SketchUp 6.0 (and/or 6.0 Pro version). The default orthographic camera positions are top, right, left, front, side and iso (with a 30 degree to ground plane only). In SketchUp, there is no ability to set up a custom camera with specific x,y,z coordinates. These steps will guide you through aligning your existing perspective camera to a special angled prop, by choosing the "align to face" option and then setting the camera to "parellel projection" or orthographic view. The camera you will create will be suitable for rendering images for isometric game graphics.
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